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Wednesday, 2 October 2013

Mionix Avior 8200 Gaming Mouse Review!!!

Posted on 06:33 by Unknown
Mionix Avior 8200 Gaming Mouse Review
I'm left-handed. Yet when it comes to computers, like most other lefties I know, I use a mouse with my right hand. It's just...how I was taught. So I've never seen the need for a mouse that tries to somehow accommodate both normal humans and sinister mutants.
I mean, let's look at the situation here. This is a review for a gaming mouse. Not a $10 Logitech mouse for your Dad's computer. A proper, serious gaming mouse. That means you'll be in the market for something of a certain quality, a certain comfort. How a mouse feels in your hand is of the utmost importance.
It's why the best mice - I'm talking stuff like the Razer DeathAdder and Naos 8200 - are so serious about their ergonomics. How could a mouse half-assing between hands possibly offer the same level of comfort? And why would you bother, when mice like the DeathAdder ship with dedicated left-handed variants?
No idea. But hey, this category of the market exists because people (Internet cafe owners? Almost-identical twins sharing a PC?) want that flexibility anyway, so if you really must sit on the fence, the Avior 8200 is a good way to do it.
Made by Mionix - they of the Naos 8200 fame, my favourite gaming mouse of them all - it's of course lacking in the bulk or custom ergonomics you'll find in a right-handed mouse.
Everything else I like about the Naos 8200, though, is here. It's just a bit smaller.
The build quality is superb, every button giving a strong, reassuring click. Like other Mionix mice, the soft matte finish to the exterior is extremely comfortable. It was fast, precise, and not once in my testing (Mirror's Edge, Rome II, EUIV) did it stall, slow down or glitch out.
It even has a nice heft to it, surprisingly for a mouse that's on the small side.
READ: You can check out the full list of specs here. The basics are: 9 buttons, full programmable 8200DPI, 72mhz 32-bit processor, 3-step in-game DPI adjustment.
Maybe the best part is that, like its bigger brother the Naos, the Avior is that rarest of beasts, a fantastic gaming mouse that's also subtle in design. There are no enormous logos, no flashy colour schemes, no ridiculous angles, it's just a soft rubber mouse with a simple LED in the wheel and another in the Mionix logo at the palm (which can't even be seen while you're using it). It's not boring, though. The matte finish and clean lines make this a very attractive mouse.
Downsides? They're all related to the ambidextrous design. There are buttons along both sides of the mouse (the Avior supports 5 profiles); depending on which hand you're using one of these sets is a pain to get to, asking you to either take your ring finger off the top/wheel and slide down, or pull your pinkie back fro its resting place. It's also a bit small; I don't have a big hand, but while Mionix say the mouse can be used with either a claw or palm grip, I think a lot of people are going to struggle getting good purchase with their palms.
Mostly problems with the concept, then, not this mouse in particular. Meaning if you really must get an ambidextrous mouse, this one is fantastic. Just don't expect the same level of comfort or ease of use as a dedicated right (or left!) handed mouse.
The Avior 8200 is available now, and retails for around $90.
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FreedomPop launches free mobile phone service on Sprint's network!!!

Posted on 06:30 by Unknown
FreedomPop made waves when it launched a beta of the world’s first “completely free” broadband service a year ago and to celebrate the one year anniversary, the company is giving users a guaranteed 500MBs of data, 500 text messages and 200 anytime voice minutes free every month for life through a new mobile service.
The service will be available initially on the HTC Evo Design, a phone that FreedomPop will sell for $99 without a contract. Other popular Android phones are in the pipeline, we’re told, but it is unclear when they might arrive or which phones they are referring to specifically. Those that need more talk time can step up to a paid plan starting at just $10 per month for unlimited voice. That’s still a great price even if it isn’t free.
Things get a bit more spendy on the data side as those that go over the monthly allotment could pay between $10 to $20 per gigabyte. Even still, however, you’re likely to pay a lot less with FreedomPop compared to the competition. The service piggybacks off of Sprint’s network so don’t expect blazing fast 4G LTE anytime soon.
Since its inception, FreedomPop has generated more than $16 million in financing which they plan to use to disrupt the $200 billion mobile phone service market. According to a press release on the matter, the company claims even heavy users will spend 80 to 90 percent less than similar plans offered by larger carriers.
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Microsoft's Surface 2 will replace paper manuals on all Delta aircraft!!!

Posted on 06:12 by Unknown
Shoring up rumors on the subject, Delta Air Lines has announced plans to equip 11,000 pilots with Microsoft Surface 2 tablets. The devices will initially be used to replace heavy paper-based flight kits containing navigational charts, aircraft operating documents, reference manuals and the like according to joint press release on the matter.
Each flight kit weighs around 38 pounds so when Delta replaces all of them in the fleet with a lightweight tablet, they’re looking to reduce fuel usage by an estimated 1.2 million gallons per year. That translates into a 26-million-pound reduction in carbon emissions which is the equivalent of taking more than 2,300 passenger vehicles off the road. Additionally, the company will be able to reduce paper usage by 7.5 million sheets each year and will save an estimated 900 trees annually.
This is the second major partnership between Delta Air Lines and Microsoft this year. Over the summer, the company launched a program that would give each of their 19,000+ flight attendants a Nokia Lumia 820 handset with AT&T service.
The phones will be used to handle in-flight point-of-sale, check frequent flyer information, passenger manifestos, connecting gate information and more, the companies said.
Delta will begin the Surface 2 rollout later this year on Boeing 757 and 767 aircraft. All Delta cockpits are projected to go paperless by the end of next year, we’re told. Surface 2 and Surface Pro 2 will be available starting October 22.
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Rumor: Nvidia to cut GPU prices in November to compete with AMD!!!

Posted on 06:09 by Unknown
According to DigiTimes, who has "sources from graphics card players", Nvidia may be gearing up to cut the prices of their graphics cards in late November, to compete with the freshly announced AMD R7 and R9 series GPUs. Nvidia may also look to releasing one or two new cards in the US$149-249 segment towards the end of this year, again to boost their competitiveness in the market.
A number of cards from AMD's new line-up are re-badges of existing HD 7000 series GPUs, presumably with little (if any) performance increases. This should allow Nvidia to strategically price their existing cards to compete on a price-to-performance level, especially after benchmarks of AMD's new cards have been released.
Nvidia's current GeForce 700 series features four cards: the GTX 760, GTX 770, GTX 780 and GTX Titan, occupying price points north of $249, with older GeForce 600 cards still on the market for lower price segments. It's possible that Nvidia will release new GK104- or GK106-based graphics cards for the $149-249 price segment, to compete with AMD's Radeon R9 270X and R7 260X.
Also on the table, as previously mentioned, is a new dual-GPU card based on GK110 cores, potentially labeled as the GeForce GTX 790. The GK110 silicon has also yet to be fully 'unlocked', with the GTX Titan using 2,688 of 2,880 CUDA cores on the die, meaning there's still room for a new high-end single-CPU card.
Either way, this upcoming holiday season will be interesting for system builders and graphics card buyers. Although AMD's new range will be coming to market in the next month or so, it may be worth waiting until November to see how Nvidia responds.
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HTC One Mini Review!!!

Posted on 06:06 by Unknown
HTC One Mini Review

On paper, the naming of the HTC One mini makes perfect sense. The mini is a mid-to-high-end aluminum-clad smartphone with a 4.3-inch display, designed for those who want a premium device without the massive size that’s often associated with its bigger and faster brother, as well as other Android 'superphones'.
HTC One mini - $480 (unlocked)
  • 4.3", 1280 x 720 IPS LCD display (341 ppi)
  • Qualcomm Snapdragon 400 SoC
  • 1.4 GHz dual-core CPU, Adreno 305 GPU
  • 1 GB RAM, 16 GB internal storage
  • 4 MP “UltraPixel” camera, 1/3” sensor, f/2.0 lens, 1080p video
  • BoomSound, Zoe, BlinkFeed
  • 1,800 mAh, 6.9 Wh battery
  • LTE, Wi-Fi a/b/g/n, Bluetooth 4.0
  • Android 4.2 ‘Jelly Bean’
  • 122 grams, 9.25mm thick
Of course, there are some tradeoffs that also help bring the price down. Although the One mini includes an Ultrapixel camera, it doesn’t have optical image stabilization; and despite the body mostly being formed from aluminum, some plastic has crept into the design. For the more technically minded, HTC has also dropped down the SoC from a Snapdragon 600 to a Snapdragon 400, which naturally will affect its performance.
But will HTC’s tradeoffs have too much of an effect on the overall product, keeping it from being a great 4.3-inch device? Or will the price be just right for what you’re getting out of the box?
Design
Fitting right into the One line-up, the HTC One mini is styled in a similar fashion to the HTC One. The back panel is a curved piece of zero-gap aluminum, while the front sees aluminum covering the speakers. The display is protected by the usual Gorilla Glass, with the only main difference between the One and One mini – apart from the size - being the material used around the edges.
Instead of the front and back of the handset coming together as one zero-gap unit, with plastic injected around the edges, the One mini has a less refined look. HTC has ditched the injected polycarbonate for a Samsung-like gloss edge that appears to be a barrier around the phone, rather than part of a unified design. While it doesn’t look as classy as the HTC One, the white plastic surrounds match the device’s other highlights, and it’s still quite functional.
A change in edge material also brings a change in buttons. Again, the design feels less refined with the separated metallic volume buttons and the metallic power button on top, but the positioning is still good, especially for a device of this size. On the bottom the microUSB port is found, still upside-down for some bizarre reason, and the top sees the 3.5mm headphone jack.
At 9.25mm thick, the mini isn’t the slimmest phone going around, but the natural curvature of the design hides a lot of this thickness. Generally speaking the phone feels great to hold, especially due to the aluminum and glass that makes up the majority of the build. It may be a smaller and more affordable phone, but HTC hasn’t skimped on incorporating a premium design, even if they did modify the plastic used in some sections.
Perhaps the most surprising aspect of the HTC One mini is that it’s actually not all that mini. It’s 5mm shorter and skinnier than the HTC One, and the 4.3-inch display with a 16:9 aspect ratio, paired with BoomSound, keeps the device rather tall. The mini is considerably (9mm) taller than the iPhone 5s with its 4-inch screen, and even compared to a range of other 4.3-inch devices like the Galaxy S II, the One mini is simply a larger device.
I know a lot of people claim 4.3-inches (or smaller) is the perfect size for a smartphone, and the One mini is certainly a very nice size, but for a small footprint increase you can snag yourself a 4.7-inch (or larger) display. I might understand the necessity for people to opt for the One mini if it was closer in size to an iPhone, but it isn’t. In my mind, this puts the size – and in some respects the whole point – of the One mini into question, as the phone doesn’t quite live up to its name. But for some, the 5mm size reduction may be perfect.

Display

HTC has included relatively high quality displays in most of their smartphones of late, and the One mini is no exception. The handset includes a 4.3-inch Super LCD 2 display with a resolution of 1280 x 720, giving it a pixel density of 341 ppi. Super LCD displays are an IPS TFT variant used exclusively in HTC devices, although companies such as Sony and Sharp are often responsible for their production.
IPS technology allows these displays to produce a picture with better quality than you can get with a TN panel, while also delivering better contrast, viewing angles and ease of use outdoors. Super LCD displays, especially the Super LCD 2 and 3, are some of the better displays I’ve used: the HTC One features a Super LCD 3 display, and it’s a spectacular, crisp panel to use, perhaps even the best I’ve seen. With the One mini’s panel being smaller, less pixel dense, and using technology that’s a year old, it’s not quite up to the standard of the HTC One, but it’s still very good for its class.
The One mini’s display, packing a 720p resolution into an area of 51 sq. cm, still features a density above 300 ppi, so individual pixels will be hard to spot unless the display is a few centimeters from your face. Photos and videos look very crisp on the panel, and text is considerably sharper than HTC’s last generation of devices at this size. I’ve been spoiled by using a range of 1080p displays recently on flagship smartphones, which are naturally a step above this display in terms of quality, but even directly up against these devices, the One mini’s screen looks great.
One reason it looks so great is due to the color reproduction, which in typical Super LCD fashion, is true to life but also vibrant. HTC has tuned this panel to perfection, delivering ideal white balance and deep blacks for a strong contrast ratio. Like many other IPS LCD’s, the color gamut is wide, and the viewing angles are very good, making it extremely easy to see the display from all angles without significant color distortion.
The area I continue to be impressed by Super LCD displays is in their ability to be very readable outdoors, due to a combination of filter layers and minimal gaps between the display crystals and the Gorilla Glass. When trying to use the HTC One mini at full brightness in direct sunlight, aside from the small portion of the display that is reflecting the sun, the rest of the panel is quite readable.
The display on the HTC One mini is one of the phone’s best features. Even though it’s smaller than a lot of the current high-end Android handsets, HTC hasn’t skimped on quality, which won’t leave anyone disappointed.

Performance

Keeping with the theme of a mid-to-high end phone, the HTC One mini features a Qualcomm Snapdragon 400 MSM8930AA SoC. The SoC is Qualcomm’s mid-range offering, packing a 1.4 GHz dual-core Krait 300 CPU, Adreno 305 GPU, dual-band Wi-Fi, Bluetooth 4.0 and HSPA/LTE radios. 1 GB of LPDDR2 RAM is also included, alongside 16 GB of internal storage without a microSD card slot.
CPU performance around the operating system is very good – lag free like you would expect from modern day Android phones – although it’s not as speedy as systems powered by high-end chips such as Qualcomm’s quad-core Snapdragon 600 or Samsung’s Exynos 5 Octa. The One mini is a capable multi-tasker, switching apps very quickly, but not instantly. HTC’s UI appears to have no adverse effect on system performance, despite it being a relatively heavy skin, which is fantastic.
Web browsing performance is acceptable, but the inclusion of only two cores in the SoC does have an impact on performance in some situations. Responsive mobile websites are fairly speedy, although when you dive in to some code-heavy desktop websites, or when you’re using multiple tabs, expect the phone to experience slight slowdowns.
I tried a range of the latest games on the HTC One mini, and the Adreno 305 is a capable graphics chip, suited to a large range of games. I’ve had the most experience with this GPU in mid-to-low range Windows Phones (which use the Snapdragon S4 MSM8227), where it’s more than capable of rendering to WVGA displays. With that said, the One mini features a 720p display, so the GPU has to render 140% more pixels, which understandably causes a performance hit.
The performance hit is only really noticeable in intensive 3D titles, such as Modern Combat 4 and Grand Theft Auto III. Where those two titles run at around 60 frames per second on Qualcomm’s higher-end Snapdragon chips (and a large portion of last-generation’s Snapdragon S4 chips), I did experience lag on the One mini. The aforementioned games are playable, but occasional stuttering can inhibit gameplay from time to time. If you just plan on using your smartphone for Angry Birds, Candy Crush and Temple Run, the Adreno 305 will give you no issues.
The HTC One mini is available in two models, one with and one without LTE. Even if you only have access to the HSPA model, I found no issues with the wireless performance of the device, even in low signal areas. Aside from cellular radios, the One mini also features dual-band Wi-Fi, Bluetooth 4.0 and A-GPS, although there’s no NFC. A lack of NFC isn’t a huge issue when the range of uses for the feature is limited, and it’s likely HTC removed it for cost reasons.
Without a microSD card slot, the HTC One mini is capped at 16 GB of internal storage, with around 12 GB of that accessible to the user. While this is an acceptable mount of storage for those who want to install a few apps and perhaps chuck a few songs on their device, it’s not really enough to use the One mini as a portable media player. I’ve seen unibody designs that include a microSD card slot (the Nokia Lumia 720 is one example), so I know it’s possible to have expandable storage with designs like the HTC One mini, but I’m disappointed HTC opted for a fixed storage solution for this device.
However, one aspect of the HTC One and One mini that continues to impress is BoomSound and Beats Audio. BoomSound is HTC’s marketing term for the dual front-facing speakers powered by a dedicated amplifier, and the results are amazing. The set of speakers used on the One/One mini are easily the best I’ve heard on a smartphone, providing loud audio with reasonable quality, and the inclusion of two speakers in a stereo setup helps while gaming and watching videos.
I still maintain that Beats Audio enhancement is the only software-side audio enhancer that actually makes music sound better through headphones. Beats provides an extra level of clarity and slight bass boosting that simply makes audio sound better than when the feature is disabled. Thanks to the feature, there is no doubting that you’ll enjoy the HTC One mini as a music/audio player.
In terms of the phone’s battery, we’re seeing a reduction in capacity from 8.8 Wh in the HTC One to 6.9 Wh, however the smaller display and more power efficient SoC should keep the battery life roughly the same. In my usage I found the battery life to be adequate for a day’s usage, tending towards being a little bit short if you’re using the device a reasonable amount. CPU intensive tasks and a lot of browsing on LTE networks can drain the battery quite quickly, as you would expect, so you might have to moderate your usage to prevent the phone dying prematurely.
The capabilities of the Snapdragon 400 remind me of the last generation of dual-core phones; that’s not necessarily a bad thing, but it keeps this phone from cementing itself as a perfect smaller-sized Android device. At the price that HTC is selling this handset ($500), I would have liked to see higher end parts such as the Snapdragon 600 on-board, with HTC marketing the device as a smaller, but equally powerful alternative to the HTC One. This may have cannibalized One sales, but it would have really established the handset as a 4.3-inch winner.

Camera: Unstabilized Ultrapixels

The HTC One mini features a camera that’s largely the same as the HTC One’s: it uses HTC’s ‘Ultrapixel’ sensor – a four megapixel 1/3” backside illuminated unit with 2.0 µm pixels – and a 28mm f/2.0 lens. I say “largely” the same because one key aspect of the HTC One’s camera, optical image stabilization (OIS), has been inexplicably removed. The large pixels and wide aperture will still facilitate low-light photography, but no OIS is sure to have an effect.
The One mini is capable of 1080p video recording, HDR video recording, 1.6 megapixel front-facing photos, and there’s also an LED flash. Zoe mode is also seen in the mini, which I had first experience with in the HTC One. Marketed as being a hugely important part of the One series’ feature set, Zoe allows you to take a four second full-resolution burst shot (with audio) of any scene, capturing one second before and three seconds after the capture button is pressed. The idea is that a Zoe shot is more than just a photo, enabling interesting editing features such as erasing unwanted objects in a scene, and creating action shots.
While Zoe mode is undoubtedly cool, each capture takes up a significant amount of space; you can capture 25 times more standard still images than you can Zoes. Each capture also takes four seconds, which is not ideal for that quick snap, so it’s likely you’ll keep the camera set to capture standard images.
Quality from the HTC One mini’s camera is, in most respects, identical to the HTC One. This means photos are spectacular in strong lighting, but merely average in cloudy or indoor situations. The One mini also suffers from the same preview issue that the One has, where images appear to look significantly better in the preview than they actually turn out when taken.
When you’re not taking photos in direct sunlight, the HTC One mini appears to wash out the colors and alter the white balance in post processing. Combined with some odd choices in ISO settings and shutter speed, photos in these conditions can look mediocre, which is unusual considering the capabilities of the sensor. All issues appear to be on the software side, so theoretically HTC could fix the strange processing with a software update, but knowing HTC’s history of software fixes, it seems unlikely to occur.
The good news is that the crispness and clarity of the HTC One mini’s camera is very good, with little loss of detail when looking at a 100% crop. The bad news is that the camera only produces four megapixel photos, which in a world of 13 megapixel (or greater) flagship cameras, is rather lackluster. Like HTC says, the photos are high enough quality for sharing on social media, but there isn’t a lot of room for cropping or digital zooming. If you’re looking for more versatility and quality in terms of resolution, perhaps the HTC One mini doesn’t have the phone camera you’re looking for.
The lack of OIS really has an effect on low-light photography. Even though the sensor takes in a lot of light, thanks to a combination of an f/2.0 lens and 2.0 micron pixels, the camera tends to use a lengthy shutter speed in dark conditions. This means photos in low light conditions are often blurred, as there is no OIS to compensate for slight shakes. Where photos produced from the HTC One would be noisy, but sharp, the One mini often produces blurry images.
That said, if you can get a photo that isn’t blurred, the low light capabilities are reasonably impressive thanks to the large pixel size. It’s not quite of the quality that you can get from Nokia’s Lumia 925, but it’s better than other phones at this size and price point.
The camera included in the One mini is just a few steps away from being great. If HTC hadn’t removed optical image stabilization, and if the software was tweaked slightly to improve indoor photography, this handset would have a very capable camera. However what I’m actually left with is a camera that takes great shots only some of the time, and despite the strong camera feature set, this leaves me feeling a little disappointed.

Software, Final Thoughts

The HTC One mini has a software suite that’s identical to the HTC One. This means you’ll see Android 4.2.2 loaded out of the box, along with HTC Sense 5.0 and any carrier-specific applications. Some applications that were included on the HTC One, such as the TV app, haven’t been included as the hardware isn’t there to support it, but largely the experience is identical.
Many aspects of Sense 5.0 have been refined from the previous versions seen last year, including a design that fits better with the current Android UI, and speed improvements throughout the OS. While the UI has been tweaked, the skin is still ‘heavy’ in the sense that nearly every included app (bar Google’s) has been skinned. This sort of skinning irritates me, because a lot of the time the skin adds no new features, or the design changes actually make the app harder to use.
Luckily HTC’s Sense skin isn’t as intrusive as Samsung’s TouchWiz, or LG’s UI on the G2, and the keyboard is one of the best custom keyboards I’ve seen on an Android phone. The notification pane and lockscreen are basic with a few additional features, and HTC has refrained from including any gimmicky features such as eye scrolling and touchscreen hovering.
BlinkFeed is perhaps the biggest addition to HTC’s software offering, and its inclusion has divided many people I’ve talked to. The news and social aggregator sits permanently affixed to the first homescreen, delivering a stream of updates alongside the time and current weather. BlinkFeed is extremely customizable, allowing you to select which news categories you’d like to hear from, including technology news, politics and entertainment. You can also include Facebook and Twitter updates, photos from Instagram and Flicker, plus apps included on the phone.
Personally I like BlinkFeed, as it gives me a quick overview of the day’s news from the categories that I like to read. When I’m on public transport it’s a great way to pass some time by reading updates, and the content that’s aggregated is usually of high quality. Although BlinkFeed can’t actually be disabled, anyone who doesn’t want to use it can select a different homescreen as the default one, which will deliver you apps and widgets first and foremost.
Another area of the One mini’s software that HTC has spent a lot of time on is the gallery. There is a standard Album mode where you can view individual photos, but more interestingly there is an Events mode. Here, photos are organized by day, and a video slideshow is rendered in real-time for each set of photos for a quick 30 second snapshot of what happened. It’s not the best mode for viewing individual photos, but if you’ve been on holiday for example, this mode will compile a quick slideshow you can share with friends or family.
The One mini’s software is acceptable as far as Android skins go, and there’s some interesting features that may enhance how you use the phone. However it’s also easy to overlook what HTC has included, meaning for better or worse you’ll be left with a simple, comprehensive skinning of Android ‘Jelly Bean’.

Final Thoughts

The HTC One mini is an interesting proposition. For $600, you can grab an unlocked HTC One, and for $500, you can get a HTC One mini, so by opting for a 4.3-inch display, you’re saving yourself $100. Unfortunately, it’s not as simple as going for a smaller display: you’re also getting a SoC downgrade from a Snapdragon 600 to Snapdragon 400, with less RAM, less storage and less connectivity features; plus a camera that lacks stabilization, and a smaller battery.
Without considering other phones on the market, the HTC One mini is a very solid device for its class. The 4.3-inch Super LCD 2 display is very high quality, the build quality is top-notch despite not reducing the size of the phone significantly, and the Snapdragon 400 provides enough performance for everyday use. HTC’s Ultrapixel camera is still somewhat a disappointment, but software tweaks could improve it in the future.
The problem I have with the One mini is that through spending an extra $100 to buy the full-sized HTC One, you’re getting a range of improvements across the board which are more than worth the extra cost. The HTC One is also only 5mm wider and taller, making the mini not that much smaller, so unless you’re extremely attached to the idea of a 4.3-inch display, the mini isn’t the HTC device that should be on your radar.
Pros: Aluminum design is solid and premium, complemented by fantastic Super LCD 2 display. Decent (but not high-end) performance from the Snapdragon 400.
Cons: As neither a premium nor cheap 4.3-inch device, the HTC One presents better value for money. The "Ultrapixel" camera is still disappointing, more so without OIS.
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HTC One Mini Review!!!

Posted on 06:00 by Unknown

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Samsung caught inflating benchmarks on the Galaxy Note 3, again!!!

Posted on 05:59 by Unknown
Back in July, AnandTech discovered that Samsung had included a portion of code in the Galaxy S4, called the "BenchmarkBooster", that unfairly optimized the phone for benchmarking applications. With the release of the Samsung Galaxy Note 3, the company has been caught inflating benchmarks once again through special optimization code.
Ars Technica ran some benchmarks on the Galaxy Note 3 while monitoring the device's CPU, and discovered each core ran at the maximum 2.3 GHz regardless of the load the system was under. Similar to what was observed in the Galaxy S4, a file was detecting when benchmarks were being run, overriding the CPU's normal clock speed throttling, and forcing the CPU to run at full speed.
The boosting code is used exclusively for benchmarks, including Geekbench, GFXBench, Quadrant, AnTuTu and Linpack, and reporedly causes an artificial benchmark increases of around 20%. Stealth versions of the applications, where the package name is changed so the app can't be detected, aren't affected by the boost.
For typical users, the benchmark boosting code doesn't inhibit the usability of the smartphone, however it's frustrating for reviewers and performance enthusiasts that like to compare their device to others on the market. If a benchmark gives the Galaxy Note 3 a 20% advantage over another Snapdragon 800-powered device, such as the LG G2, you would assume it's 20% more powerful in games; but with benchmarks being artificially inflated, this isn't the case.
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Blog Archive

  • ▼  2013 (496)
    • ▼  November (143)
      • EMC Defenders CTF - Week 3 - Contest 14 - Reversing
      • Report details Intel Broadwell-K CPUs, Iris Pro gr...
      • What happens if you plug an Xbox One into... itsel...
      • Google completes upgrading its SSL certificates to...
      • Honda, Hyundai and Toyota showcase vehicles powere...
      • Valve readying invites for local game streaming be...
      • Liquid metal alloy could allow hobbyists to print ...
      • AMD is giving away 1,000 copies of Battlefield 4 o...
      • Acer's replacement CEO resigns before taking offic...
      • Jury awards Apple $290 million in patent infringem...
      • HBO Go now supports Chromecast on both iOS and And...
      • Half-Life mod Black Mesa approved for sale on Stea...
      • Xbox One teardown reveals standard PC hardware com...
      • University in Cyprus becomes world's first to acce...
      • Adobe opens $9.99 per month Photoshop + Lightroom ...
      • Building a coding machine becomes fun with the $99...
      • Motorola signs deal with 3D Systems to help build ...
      • Google sends out developer invites to Chromecast h...
      • Sprint finishes dead last in Consumer Reports' lat...
      • MediaFire's new desktop file-sharing client brings...
      • Infographic: A timeline of Sony's PlayStation fran...
      • FCC may allow passengers to make in-flight cellula...
      • Pogoplug launches $49 Safeplug to anonymize your h...
      • Silk Road mastermind allegedly ordered six murders...
      • Intel Atom SoC roadmap updated, new chips and 64-b...
      • Upcoming MMORPG by Ex-Blizzard devs, WildStar to b...
      • A Software Challenge: Why Users Uninstall Apps!!!
      • geeky support 2013 gift Guide/recommendations!!!
      • Yahoo to announce the hire of Katie Couric as 'Glo...
      • Microsoft matches Sony, sells over a million Xbox ...
      • What Black Friday deals are you eyeballing this ye...
      • Instagram said to be working on private messaging ...
      • Doom co-creator John Carmack resigns from id Softw...
      • Motorola signs deal with 3D Systems to help build ...
      • The state of self-driving cars, Intel details upco...
      • Xbox One Review!!!
      • Qualcomm reveals new Snapdragon 805 processor with...
      • MediaTek showcases world's first true octa-core mo...
      • Logitech releases PowerShell controller with integ...
      • Firefox’s streamlined “Australis” user interface l...
      • Flickr rolls out new printed photo book options st...
      • Greedy wireless carriers aren't interested in smar...
      • New details on Elder Scrolls Online campaign, stor...
      • Google launches free prepaid debit card, links to ...
      • End of an era: Winamp is shutting down after more ...
      • Are you sure you're clean?
      • John McAfee Responds To Wrongful Death Lawsuit!!!
      • Google Nexus 5: The geekysupport Review!!!
      • Tesla chief Elon Musk updates Model S warranty to ...
      • Command & Conquer not dead after all, revival immi...
      • MOGA unveils the Ace Power gamepad for iPhone, iPo...
      • Yahoo to encrypt all products in light of NSA spyi...
      • Call of Duty: Ghosts patch adds e-sports features,...
      • Sony's $399 PlayStation 4 costs roughly $381 to bu...
      • Snapchat turns down $3 billion acquisition offer f...
      • Samsung has now shipped 800,000 Galaxy Gears, new ...
      • Snapchat surpasses photo sharing activities of Fac...
      • Nokia Lumia 2520 available at Verizon this week, p...
      • Valve set to reveal its own Steam integrated virtu...
      • Google to pay $17 million for unauthorized trackin...
      • New Toshiba Kira Ultrabook lasts 22 hours on a sin...
      • Senate hosts hearing on Bitcoin and other virtual ...
      • Apple reportedly buying PrimeSense, the company be...
      • Decade-long study claims video games don't affect ...
      • FBI memo claims Anonymous has been hacking US gove...
      • ZTE Open smartphone with Firefox OS review!!!
      • Sony sells more than a million PlayStation 4s with...
      • Ouya unveils limited edition white console with do...
      • Qualcomm's $350 Toq smartwatch releases on Decembe...
      • A behind-the-scenes look at how YouTube handles an...
      • NFL and MLB ask the Supreme Court to hear a challe...
      • Trademark application points to impending Fallout ...
      • Raspberry Pi has now sold 2 million units, doubles...
      • Hackers breach vBulletin support forum using zero-...
      • Sony publishes guide to troubleshoot PlayStation 4...
      • 12 Ways Black Friday 2013 Will Be Different!!!
      • Apple iPad Air: The geekysupport Review!!!
      • VMware Tools now available for nested ESXi with th...
      • VMware Tools now available for nested ESXi with th...
      • VMware Tools now available for nested ESXi with th...
      • Prepare yourself for the looming deadline of Windo...
      • Final PS4 & Xbox One specs compared, why users uni...
      • What's the oldest gadget you still use regularly?!!!
      • Newly appointed FCC chairman calls for wireless ca...
      • ASRock unveils a pair of motherboards designed spe...
      • Europe allows airlines to install 3G and LTE netwo...
      • The PlayStation 4 is officially here, some systems...
      • Republic Wireless offers Moto X for $299 contract-...
      • FCC's Speed Test app for Android now available on ...
      • Jolla to launch inaugural smartphone with Sailfish...
      • Quantum computers looking more realistic with majo...
      • Samsung reportedly planning to launch smartphone w...
      • Minecraft: The Story of Mojang now available on Yo...
      • Jawbone's first wireless fitness tracker Up24 is a...
      • Yahoo to auction off more than 100 long-lost domai...
      • Computer History Museum publishes Apple II DOS sou...
      • CyanogenMod one-click installer for Android arrive...
      • PlayStation 4 Review: (In Progress), But Do You Ne...
      • MIT showcases impressive dynamic shape display tec...
      • snapchat turns down $3 billion acquisition offer f...
      • Intel's 9-series chipsets not expected to support ...
      • Xperia Z1 Review: Testing Sony's Latest Android Fl...
      • Google and HP pause sales of the Chromebook 11 fol...
      • AMD's upcoming mobile APUs make 'Jaguar' next-gen ...
      • 24 accidental scientific discoveries that reshaped...
      • Firefox OS Review!!!
      • IBM's new Watson supercomputer developer platform ...
      • Leaked Dragon Age: Inquisition video showcases com...
      • Asus reveals Chromecast-like Miracast Dongle, has ...
      • Double-sided YotaPhone will go on sale this holida...
      • New bill would give online video services protecti...
      • Coin is the all-in-one credit card designed to sli...
      • Blizzard says it was wrong to include offline mode...
      • Isis Mobile Wallet launches across the country wit...
      • Western Digital hoping for 5x larger hard drives w...
      • Hot PC Games for the 2013 Holiday Season!!!
      • Amazon and USPS team up to offer Sunday delivery!!!
      • A peek at the inside of Sony's PlayStation 4!!!
      • Smartphone adoption forecasted to reach 5.6 billio...
      • Microsoft's Xbox One arrives two weeks early for s...
      • Netflix and YouTube account for 50% of North Ameri...
      • Moto X customization with Moto Maker now available...
      • FCC seeks your help in testing mobile broadband sp...
      • Next iPhones to have large curved displays and bet...
      • Original iPod first went on sale 12 years ago with...
      • Latest Google Chrome beta makes it easy to locate ...
      • Microsoft releases hotfix for Windows 8.1 mouse ac...
      • Sony expects to sell three million PlayStation 4 c...
    • ►  October (297)
    • ►  September (51)
    • ►  August (2)
    • ►  March (1)
    • ►  January (2)
  • ►  2012 (16)
    • ►  October (3)
    • ►  September (1)
    • ►  August (4)
    • ►  June (1)
    • ►  May (4)
    • ►  April (2)
    • ►  February (1)
  • ►  2011 (22)
    • ►  October (1)
    • ►  September (2)
    • ►  August (1)
    • ►  July (9)
    • ►  June (1)
    • ►  May (2)
    • ►  April (6)
  • ►  2010 (8)
    • ►  August (3)
    • ►  April (2)
    • ►  January (3)
  • ►  2009 (6)
    • ►  December (6)
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